About This Game Slab is an arcade game inspired by Breakout and Arkanoid in which the main task is destroy slabs and bricks. The player controls a horizontally moving paddle to ricochet the ball against the slabs and destroy them.At the beginning the player has 3 hearts in the top left corner, he can increase number of hearts by "Add Life" power up. When the player misses the ball or catch "Instant Death" power up he lose one life.In the game we have a lot of custom bricks with a several stages of breaking up for example "Rainbow Bricks", "Pink Bricks", "Standard Bricks". And bricks which you cannot destroy without Plasma Gun "Grey Bricks".The game has 50 different levels with high difficulty (as in good old games).The player can use a lot of power ups to speed up the ball, pierces block or expand and shrink the paddle. In the game we have three size of ball, dozen of types slabs, bricks.Slab has very precision paddle! If you like classic childhood games, check it out!There are 15 power ups in the game:Bad LuckLuckBigger BallSmaller BallInstant DeathShrink PaddleExpand PaddleAdd LifeCatch BallPlasma GunSplit Ball for tenSplit ball for fourDecrease speedIncrease speedFireballFeatures2h of gameplay30 levelsleaderboards15 power upscolorful and fresh graphicsvery precision paddlea lot of achievementsProblem with the gameIf you have a problem with the game, please let me know in Discussions.SocialDeveloper WebsiteFacebookTwitter 7aa9394dea Title: SlabGenre: Action, Casual, IndieDeveloper:Smash The CodePublisher:Smash The CodeRelease Date: 7 May, 2018 Slab Download For Pc [FULL] floor on crack. download font cumberland slab. roboto slab license. slab machinery. install slab tile. slab meaning in urdu. 42 slab door. arventa slab pro free download. korneuburg slab free font. slab in android. slab wifi signal iphone 6. slab engineering costs. museo slab 500 free download. slab 2 shingles. slab engineering. zip slab city. paving slab installation cost. slab engineering melbourne. volum slab iphone. full slab cake board. font download museo slab. slab architecture. slab free joint nz. install slab interior door. slab translate into english. sunet slab iphone 6s. tax slab in hindi. slab edge detail. slab ka full form. slab foundation. haboro slab free font. cement crack sealant. cement crack chaser. slab pack size. grenale slab free download. best concrete slab patch. slab of meat. slab of wood. s lab ultra 2. slab keyway. iso slab forms. aglet slab free download. concrete slab risa 3d. hack slab to pieces in angry reaction. caa marble slab free ice cream. english ng slab. download font grenale slab. pouring slab with portable cement mixer. download font typo slab. 50 slab of crack. geometric slab 703 download. slab pizza gluten free. slab basement. rama slab e free download. marble slab dairy free options. nexa slab free font. yellow slab english photo. cement crack glue. salomon s lab sense pack. floor egg crack. trend slab font download. download font nexa slab. slab city last free place. pc deck slab. full slab granite. wood slab crack repair. slab foundation cost. full slab lc50 book. 079 slab sensor. metronic slab pro free download. crack and slab. slab hacking method statement. wood slab 3d model. slab leak repair cost. slab lifter. 40 stacker slab version. slab wifi na iphone 6. slab crack cause. slab height. concrete slab key joint. trend slab one free download. nexa slab free. concrete slab shear key. concrete slab key. cement epoxy crack filler. henderson slab free. slab details 3d. geometric slab 703 bt font download. slab analysis windows. patch slab cement. illi-slab software download. geometric slab 712 free. museo slab free alternative. gc slab full form. slab foundation key. slab crack repair chemical. portable concrete slab Slab is a game where you control a paddle via your mouse in attempt to.... Um.. It's Arkanoid, okay? If you've played Arkanoid you've essentially played Slab.Arkanoid is great arcade fun so you already know what to expect. Here are some nit-picky negatives:1. The trail of fairy dust that the ball leaves behind as it travels is very distracting. When the ball is bouncing vertically and retracing it's previous path it can get difficult to see the ball. Unforunately there seems to be no way of turning ball trails off. I would recommend at the very least making this trail more transparent so the ball is clearly visible even when it is overlapping it's own trail.2. Achievement pop-ups block your view of the paddle. The devs should have them appear in the upper right corner or save them for after a match ends.3. The "How to Play" graphic shows all items that fall from smashed bricks as "power-ups." An item that shrinks your paddle is not a power-up. That is a do-not-want. I would recommend separating the power-ups from the do-not-wants.4. When the game is over you are given the options to play a new game or go to the main menu. New game starts you back at level 1. The only way to replay the level you were at is to use the main menu. Adding a button to reply the current level at the end of a game would be nice.5. In the original Arkanoid, bricks that required more than one hit to destroy would show a glint of reflections shimmer over it when the ball hit but did not destroy it. This game doesn't do that and it makes my nostalgia gland sad.6. One time the ball passed through the right wall of the playfield when I picked up a power-up to make multiple balls. It left the screen and never returned. My only recourse was to start a new game.I will add that the Galaxian-like coloured starfield in the background is nice. I like how they move like dust.So yeah it's Arkanoid that could use a bit more presentation polish. Get it if you want.. Slab is a game where you control a paddle via your mouse in attempt to.... Um.. It's Arkanoid, okay? If you've played Arkanoid you've essentially played Slab.Arkanoid is great arcade fun so you already know what to expect. Here are some nit-picky negatives:1. The trail of fairy dust that the ball leaves behind as it travels is very distracting. When the ball is bouncing vertically and retracing it's previous path it can get difficult to see the ball. Unforunately there seems to be no way of turning ball trails off. I would recommend at the very least making this trail more transparent so the ball is clearly visible even when it is overlapping it's own trail.2. Achievement pop-ups block your view of the paddle. The devs should have them appear in the upper right corner or save them for after a match ends.3. The "How to Play" graphic shows all items that fall from smashed bricks as "power-ups." An item that shrinks your paddle is not a power-up. That is a do-not-want. I would recommend separating the power-ups from the do-not-wants.4. When the game is over you are given the options to play a new game or go to the main menu. New game starts you back at level 1. The only way to replay the level you were at is to use the main menu. Adding a button to reply the current level at the end of a game would be nice.5. In the original Arkanoid, bricks that required more than one hit to destroy would show a glint of reflections shimmer over it when the ball hit but did not destroy it. This game doesn't do that and it makes my nostalgia gland sad.6. One time the ball passed through the right wall of the playfield when I picked up a power-up to make multiple balls. It left the screen and never returned. My only recourse was to start a new game.I will add that the Galaxian-like coloured starfield in the background is nice. I like how they move like dust.So yeah it's Arkanoid that could use a bit more presentation polish. Get it if you want.. Slab is a game where you control a paddle via your mouse in attempt to.... Um.. It's Arkanoid, okay? If you've played Arkanoid you've essentially played Slab.Arkanoid is great arcade fun so you already know what to expect. Here are some nit-picky negatives:1. The trail of fairy dust that the ball leaves behind as it travels is very distracting. When the ball is bouncing vertically and retracing it's previous path it can get difficult to see the ball. Unforunately there seems to be no way of turning ball trails off. I would recommend at the very least making this trail more transparent so the ball is clearly visible even when it is overlapping it's own trail.2. Achievement pop-ups block your view of the paddle. The devs should have them appear in the upper right corner or save them for after a match ends.3. The "How to Play" graphic shows all items that fall from smashed bricks as "power-ups." An item that shrinks your paddle is not a power-up. That is a do-not-want. I would recommend separating the power-ups from the do-not-wants.4. When the game is over you are given the options to play a new game or go to the main menu. New game starts you back at level 1. The only way to replay the level you were at is to use the main menu. Adding a button to reply the current level at the end of a game would be nice.5. In the original Arkanoid, bricks that required more than one hit to destroy would show a glint of reflections shimmer over it when the ball hit but did not destroy it. This game doesn't do that and it makes my nostalgia gland sad.6. One time the ball passed through the right wall of the playfield when I picked up a power-up to make multiple balls. It left the screen and never returned. My only recourse was to start a new game.I will add that the Galaxian-like coloured starfield in the background is nice. I like how they move like dust.So yeah it's Arkanoid that could use a bit more presentation polish. Get it if you want. Wizard Slime will launch with achievements and more levels: As the launch date comes closer, develop continues. More levels are ready and battle-tested. You can see a couple of new screenshots on the store page featuring them. No promises on this, but I am now working on Steam achievements! EDIT: Achievements are now enabled.. Working on development again: Thank you everyone for your patience and I'm sorry I've left you hanging for so long. Wizard Slime is actively being worked on again. Please check out the following discussion topic to stay up to date.https://steamcommunity.com/app/925370/discussions/0/1741101364285649113/. Update - Level select sceen, new levels, new enemy, temporary cutscene: Level 13 and a superportal level have been released, along with a slightly better level select screen.On level 13th, you'll have your first face-off with your most formidable enemy so far: a human. The following levels will keep this theme.The next update will include keybinding and resolution options. For now, you can still hit alt+enter to play in a borderless maximized window.This update also fixes the two boss-level broken achievements, and it kills the "Perfect level" achievements, because I don't think they're worth the time sink players have to invest to get them.. Killing Floor 2 Wizard Slime Development Update: Working on Wizard Slime again has been great and I've made a lot of polishes. Check them out on my gameplay video below.UpdatesNo more instant deaths! After getting hit, player becomes invincible for 1 secondBetter level lightingEnding cutsceneA lot of new soundsMain menu revamp, includes the latest newsBug fixesMinor improvemensRoadmapFour new levels and a final boss levelNew enemy and bossTwo unlockable game modes, custom arena and family defense (enemy waves)Interface polishing. Update for the holidays coming soon: An update should be released within a few days with:- 6 more main levels- The third boss- Unlockable boss remixes- 10 casual levels- Fixes for the boss levels achievementsRight now, the game has 12 main levels. You can unlock 1 achievement for beating each level and 1 achievement for doing it without getting hit.
Slab Download For Pc [FULL]
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Updated: Mar 15, 2020
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